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1. Best Controller - in EVE Valkyrie Information Portal [original thread]
We support the Xbox One controller (ships with the Rift), the Xbox 360 controller and currently the Saitek X52 Pro. More coming later!
- by CCP Karuck - at 2016.03.15 22:52:34
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2. Still no access? - in EVE Valkyrie Information Portal [original thread]
I'm sorry you didn't get a change to play the alpha, but we have shut down the alpha servers now. The alpha had higher hardware requirements than the final game, so my guess is your graphics card might not have hit the requirements we had.
- by CCP Karuck - at 2016.03.15 22:46:23
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3. Think this is right place did a system update... - in EVE Valkyrie Information Portal [original thread]
If you are in the Valkyrie alpha, please use the alpha forums.. or can you not log into that either?
- by CCP Karuck - at 2015.10.27 13:02:16
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4. Third Person/Spectator Mode? - in EVE Valkyrie Information Portal [original thread]
Those kind of views are just not very comfortable in VR :)
- by CCP Karuck - at 2015.08.10 12:11:14
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5. Motion simulator integration? - in EVE Valkyrie Information Portal [original thread]
Minxee wrote: CCP Karuck wrote: We are a pretty small team busy with making the game itself, so unfortunately don't have time to support devices that not everyone has :) Like the Occulous/Facebook Rift you mean? oh wait..... I wouldn't...
- by CCP Karuck - at 2015.07.27 12:16:29
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6. Motion simulator integration? - in EVE Valkyrie Information Portal [original thread]
We are a pretty small team busy with making the game itself, so unfortunately don't have time to support devices that not everyone has :)
- by CCP Karuck - at 2015.07.26 14:35:48
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7. Oculus Rift release finally confirmed for Q1 2016 - in EVE Valkyrie Information Portal [original thread]
How about just wait and see how things will end up? There aren't many companies doing good VR hardware or innovation, and Oculus has done plenty.. :) People seem to forget that 3 years ago there was no VR going on really, just ashes of the past!
- by CCP Karuck - at 2015.06.08 13:03:37
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8. Pre-Alpha - in EVE Valkyrie Information Portal [original thread]
Everyone is under NDA so you won't get any details, sorry :) The current build is rather old, but the next one will be a big jump!
- by CCP Karuck - at 2015.05.30 10:45:03
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9. CPU? - in EVE Valkyrie Information Portal [original thread]
Yeah no worries, that CPU is just fine :) In fact it's what we use at most trade shows and during testing.
- by CCP Karuck - at 2015.05.26 14:52:50
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10. Eve valkyrie. VR goggles not always an option. - in EVE Valkyrie Information Portal [original thread]
Octavian Yanumano wrote: support a non VR spectator mode that you can set to follow a player, thus the stream can be captured on a different graphics card / computer / console and not have any impact on the performance of the game. just a thou...
- by CCP Karuck - at 2015.04.27 20:25:49
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11. Eve valkyrie. VR goggles not always an option. - in EVE Valkyrie Information Portal [original thread]
thorgil wrote: Quote: There are already quite a few streamers playing in VR btw :) Mirror mode is life :p Yeah, but that doesn't look very interesting for others to watch is it? I'm hoping we'll be able to deliver something better wit...
- by CCP Karuck - at 2015.04.27 16:10:38
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12. Eve valkyrie. VR goggles not always an option. - in EVE Valkyrie Information Portal [original thread]
I'd be very surprised if you guys have tried a VR headset (Rift DK2 minimum) and still prefer TrackIR. With that said, we are looking at some options for streamers. There are already quite a few streamers playing in VR btw :)
- by CCP Karuck - at 2015.04.27 10:20:38
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13. Capitals in Valkyrie idea! - in EVE Valkyrie Information Portal [original thread]
We agree that this is an awesome idea and we have indeed thought about it. But currently this is outside of what Valkyrie is about, at least for now.
- by CCP Karuck - at 2015.04.23 11:47:43
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14. Fanfest 2015 Valkyrie Feedback - in EVE Valkyrie Information Portal [original thread]
Hey and thanks for the feedback :) Some answers below. Krarriak wrote: Gaming position I had the impression that if you were not sitting right in front of the camera, but some centimeters of to the left or right, the ship was flying a littl...
- by CCP Karuck - at 2015.04.21 13:22:47
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15. Valkyrie FAQ - in EVE Valkyrie Information Portal [original thread]
The survey was sent out via email to those who had already registered.
- by CCP Karuck - at 2015.04.14 21:54:49
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16. Valkyrie inspirations? - in EVE Valkyrie Information Portal [original thread]
Yeah I actually backed that KS :) However the fan-made Sol Contingency looks even better IMO. It was supposed to be a Descent remake until they were told to shut it down :/ http://preparefordescent.com/
- by CCP Karuck - at 2015.04.13 16:35:37
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17. Valkyrie FAQ - in EVE Valkyrie Information Portal [original thread]
I have very limited control over who gets selected for the alpha, and when :) But it's great to see how excited you are for the game. To increase your chances of being selected, you can find the DK2 serial in this spot by sliding the cover off th...
- by CCP Karuck - at 2015.04.13 08:50:45
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18. Flight Controls - in EVE Valkyrie Information Portal [original thread]
Yes, all axis are independent of each other and there are no gimbal lock issues.
- by CCP Karuck - at 2015.04.10 16:14:51
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19. Flight Controls - in EVE Valkyrie Information Portal [original thread]
The Spectre is indeed supposed to be slower and not as nimble as the fighter. It also currently has more drift to give more sense of mass. Spectre is more about area control, and can then use the MWD to travel between parts of the map.
- by CCP Karuck - at 2015.04.10 10:45:56
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20. Flight Controls - in EVE Valkyrie Information Portal [original thread]
Xindi Kraid wrote: My thought was, the engine, at idle produces enough thrust to keep you at a base speed, you can temporarily increase thrust to accelerate without boosting or brake slightly, speeds will decay to the base speed once you've sto...
- by CCP Karuck - at 2015.04.09 14:18:52
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